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This is pretty awesome! Loved the changing dimensions where the art gradually got better, that's an insane amount done for just over a week of game jamming! Music was solid too and the game play was good, although a bit fast paced sometimes - although that did match the music of course!

I like to give some general feedback for each game I play, so here goes:

  • Pause menu... Escape would preferrably just put up a little pause menu instead of quitting the game, as I unfortunately fell for.
  • Lock the mouse to the window, I believe Unity has an inbuilt feature for this? I managed to click off my screen a couple times which was a bit ofa pain...
  • Some kind of health indication, half the time I wasn't sure how much health I had, which caused me to die a couple times. Same thing for the boss at the end!
  • Unfortunately I wasn't able to kill the last enemies (before the boss) the majority of the time as the wand got stuck outside of them... Maybe it could be pushed back towards the player when the enemy gets close?

Anyway, awesome game, that's an insane amount of work for the week!

I've taken a quick video while playing the game, hopefully you can find use for it :)

Thank you! its really nice to hear :) about the health UI it got kinda screwed so I just remoeved it entirely which was a mistake according to the comments... I'll invest more time in learning about UI for my future projects.