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(+1)

Do you have any plan to enhance the cooking system for Conquest?

I love Conquest's revamped food system compared to For Power (which is basically a non-issue once you figured out dumping all agility to your starter characters and have them forage/hunt) because it creates a lot more complexity in theory compared to For Power where it's just a number. But what I don't like is how base game completely ignored this side since release, and so far the cooking side of Conquest's craft system isn't so much an afterthought as it just doesn't exist.

Would love to see more food types (fruit, egg, dairy just off the top of my head) to be honest, but since Maverik admitted there's no plan to expand food types. More recipes with different food type composition would be great. Especially since I was a bit into roleplaying so I made my master love meat and hate veggie like myself in real life...

Also. Not sure if it's possible to mod. But is it possible to have certain food give additional buff effect in addition to favorite food buff? Some kind of gourmate recipes that have less raw material to finished dish efficiency but give additional buff in return would be cool for late game.

(+1)

I do not. While I don't have anything against it, I just don't have the time.

Thanks for the reply. I understand that's not a priority for modder or Marverik since it's a H-game and not a cooking game. I'm just really disappointed in Marverik of all people that Conquest made a much better system over the game's predecessor... and then there's not even any after thought into actually building it up.