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(+1)

I showed the game to some of my freinds, and they had two main points of feddback. 

  1. They couldn't get past the training room, and thought that combat was too dificult. 
  2. They said that movement was a bit clunky, so maybe removing the input delay, and also maybe the play could be free from the grid? I'm not really sure about that, beause it will affect combat a lot.
(1 edit)

@someone_randome, first thanks for testing the game and calling others to test it too.

I made some changes to further decrease the initial difficulty of the game:

  1. The guy in the training room is no longer dealing damage.
  2. Changed some battlefields to be more fluid. 
  3. lowered the price of the most basic items (shield, helmet and boots) in the first store.
(1 edit)

I'm still making some improvements to make the battlefield more fluid. One question, did your friends play on their cell phones or on the computer?

They played using PC controls, if you want I can try playing the game on my phone. 

Surely if you can it will be a big favor

(2 edits)

Ok so i tried playing on my phone and here are the main problems. (Also sorry for the late reply)

  • The itch.io page shows a black screen. 
  • The aspect ratio on the website makes it really hard to play.

Sorry for the delay in responding, I was making some adjustments to the game when time allowed.

But I think now the project is more playable on mobile.

(1 edit)

It's definately more playable, but combat is really dificult. Moving around and aiming at the same time is almost imposssible on the small screen. (sorry for the late reply)