The 2d6 Clue/Setback mechanic is really clever and elegant, I also love the idea of lakes wandering around or being stolen, it's both whimsical and mysterious ❤️
i really enjoyed that mechanic as well. i didn’t have any really big or really small rolls, but i did see-saw between clues and setbacks in a way that the final outcome was always up in the air (in my case literally, my keeper found themselves floating above the spot the lake been only the day before just before the final roll).