The 2d6 Clue/Setback mechanic is really clever and elegant, I also love the idea of lakes wandering around or being stolen, it's both whimsical and mysterious ❤️
myriacha
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I really liked the aesthetic, the world, the dialogs and the gravestones are witty and absurd i loved them ! (i'd love to write my own gravestone)
I have some questions about the card/combat mechanics (i'm always super excited when I see tarot btw, your cards look appealing and mysterious) I just don't know what the jauges (spirit, home and stat) are for and it felt really one sided for a "combat". Since it's a prototype i'd love to know more about what you want to do with that !
Anyway, congrats for putting this original experience together and i wish you all the best with this project :)