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I played on stream and left feedback throughout if you want to watch the playback. I found myself frustrated a bit with the controls, but that doesn't matter for this round, you made a world and level I wanted to keep exploring. The characters were all cohesive and charming. I really wanted to beat the level, but kept getting tripped up on the chains ... I wasn't sure what was killing me. Great work here.

(+1)

what kept killing you was the GIANT WALL OF VERY NOTICEABLE SPIKES, also it sent you to the beginning because i used the wrong spike.

its also supposed to be really hard, as the 13 other games before it that i made were to easy (to play them go to my devlog titled platformer series archive). also, the chain that you couldn't get past acted like a ladder, the lightning gives better vision for a while, and the checkpoint does work.

to get past that part, i suggest you keep tapping the button 'till you fall off.

Oh, gee. I must have been tired. It was a long weekend of streaming and sometimes it’s hard to see with the camera light in my face for hours. I just checked again and see the wall spikes.

Maybe I’ll try and beat it once I play the other entries. I hope you didn’t take any feedback too harshly. I liked the game, that’s why I try and give critiques to consider. I’m not saying you should do it a certain way, but just hoping to help.