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platformer 14's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Is this a well thought out level? | #76 | 2.435 | 2.706 |
How good is the art style? | #76 | 2.699 | 3.000 |
Would you want to see more levels of this game? | #82 | 2.435 | 2.706 |
Should this entry qualify for the next round? | #86 | 2.276 | 2.529 |
How unique is the location? | #88 | 2.170 | 2.412 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The character is really cute, and I love the floating mechanic!
good job, I like hardcore games like this
I played on stream and left feedback throughout if you want to watch the playback. I found myself frustrated a bit with the controls, but that doesn't matter for this round, you made a world and level I wanted to keep exploring. The characters were all cohesive and charming. I really wanted to beat the level, but kept getting tripped up on the chains ... I wasn't sure what was killing me. Great work here.
what kept killing you was the GIANT WALL OF VERY NOTICEABLE SPIKES, also it sent you to the beginning because i used the wrong spike.
its also supposed to be really hard, as the 13 other games before it that i made were to easy (to play them go to my devlog titled platformer series archive). also, the chain that you couldn't get past acted like a ladder, the lightning gives better vision for a while, and the checkpoint does work.
to get past that part, i suggest you keep tapping the button 'till you fall off.
Oh, gee. I must have been tired. It was a long weekend of streaming and sometimes it’s hard to see with the camera light in my face for hours. I just checked again and see the wall spikes.
Maybe I’ll try and beat it once I play the other entries. I hope you didn’t take any feedback too harshly. I liked the game, that’s why I try and give critiques to consider. I’m not saying you should do it a certain way, but just hoping to help.
Cute platformer but it glitches out for me on respawn.
Very cool game. The hitboxes seems to be slightly off.
I see a small triangle with legs and I am instantly captivated by this little guy - I want to see what happens next to him.
I like the float ability and the light effects are good. I think if the crystals acted as checkpoints it would make a major difference
The lighting effect is cool, though becomes unforgiving as you tiptoe through the world. I suppose that could be part of the mechanic though, needing to rush to not be hit by spikes but still be careful to not fall in a pit. As others said, maybe some health could work (or, treat spikes as a wall instead of damange when touched from the side?
The lighting is awesome. Reminds me of Thomas Was Alone. Super cool. I think the health system mentioned by others would be a good addition. Overall, nice entry!
The lighting is good, the main character is cute. I think the jumping was a bit finicky as I wanted to float through some of the shorter hallways but bounced off the ceiling instead. Save points or a health system might be good as the level seemed pretty hard to me. Thanks!