Fun lil game for first few rounds, was initially taken aback by the buying order of upgrades mattering but figured it out soon enough. However triple compacted box seems to make most of what made the game interesting trivial to get through. Also maybe a "shift to see charge effect" would be good.
Uniqueness: Gives me some vibes of rapture 30 (100?) and/or Lit, has similar execution to both games. Imo has better execution than rapture but maybe worse than Lit. (Something similar was investigated in 3pow3's game but with somewhat worse execution still). Maybe not that unique but the implementation is fine.
Theme-wise this is one of the games where I do actually feel like some care was taken to adhering to the theme, at least early game. Later on it did start to feel like another case of "format numbers differently" though.