I like that it's just a boss fight, unfortunately with a qwerty keyboard the Q and D movement is very awkward, making the fight take more tries. I pulled through eventually though, and the artstyle is pretty nice. The final phase has a weird quirk where the it seems like I'm running up the bullets like they are a staircase or something, I still was able to avoid damage but it just felt a little confusing, but during a jam you don't always have time to polish. Great job overall, I liked it quite a bit!
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Thanks you for your comment,
like i explained below i did not have time to implement azerty/qwerty differency, i could have done both since there is not much button, but did not think about that. And the final phase, weeeeell, yeah, the collision box is strangely bugged, you get pushed away without touching them etc, i did not know why, but because there was no more time left before submitting the game, i was not able to do research on how to fix that, sorry about that.