Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Nice game! A small tip: if you're creating a pixel art project using godot, you can set some import settings on your sprites so that they don't look blurry: https://www.youtube.com/watch?v=Nsj5SGEUZhU&ab_channel=TheShaggyDev

Thanks for the link! The blur on the tile map and the robots was an intentional choice to use lower res assets and scale up in the engine. The 50x50 spider sprite, which has a lot of blank space, was created by my son and I wanted to use without modification. That limitation drove the art style as much as the jam themes and restrictions.

I will be watching the video since doing the right way we’ll is so far outside my wheelhouse!

Oh! That is a really great guide. I think I could have used it to both respect the spider as-is and avoided the blur.