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C++ and SFML for 2D and window management. 3D is done with OpenGL

ok thanks

So how long did it take you to release version 1.0? How many years have you been dealing with Opengl and sfml?

It took about 2 years.

OpenGL and SFML are my old-time buddies so I can't even tell, how long I've been using them

Thank you.  Is there any special reason to choose SFML to SDL or you just like SFML's  style?

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I just like SFML for 2D apps.

If you're looking for a good and simple 3D framework then Irrlicht is the way.