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(+3)

Armor points reduce points of damage 1:1, but needs to be repaired (or is outright destroyed) when damage is prevented this way.

(+2)

thanks! And is it 10 damage/wound, or 15? (The rules doc contradicts the character sheet)

(+3)

Should be 10 DMG per wound, I'll get that updated in the document this week. Thanks for catching that!