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Thanks so much gloryworm, yes I agree with everything you're saying, it's my first game and my first attempt at animating, I ran out of time and actually had added SFX and looped the music just before the deadline but then unintentionally destroyed the space minigame in the process and had to go back to an earlier build. My original idea had actually been to have the mini game be a staff room and with a base building mechanic, which would lead to more performances to make it more circusy, but I simply hadn't learned enough Unity  in the past few months to be able to squeeze that in to the time I had.   Your point about the juggler appearing is really useful, I'm glad that landed, as I worked for far too long on the animation.  This is all very helpful for me going forward thank you for your comments. If I make a damn good circus game in the future I'll send it your way.