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Cool game! It was hard though, or I sucked at it :)

Nice use of gridmap, I guess? Very ambitious with the tank, I liked them a lot. It was a little hard to aim and interpret the symbols (like the clock?).

Next time add controls to the actual game. I had to check if I found all controls on the game page.

Awesome interpretation of the theme and original idea! 

Good job! :)

Oh that's my bad about the controls, they're on the main menu but I was told by my fiance that they were way too small and un-noticable xD

Thank you for playing! Yes it was a gridmap, which was a pain to get working with nav mesh, and the tanks took a lot of optimization of ai code to get them to work without freezing the game.

Thanks again for playing though!

Hmm! Ok, I also used gridmap and nav mesh, but was impressed with it. What problems did you get? Could it have been related to the colliders of the blocks?