Awesome work! I've used it in a game I just published: https://spidamoo.itch.io/zeta-complex
Thanks,
game's fun : )
random idea: maybe some ricochet mechanics?
Have you tried raygun? Or did you mean something else?
Oh, here it is! I've missed that. I guess I didn't have anything exact in mind but the raygun seams to be it : ) great work!