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(+1)

Hello! Thanks for your detailed review
The game had to be some kinda survival rpg, where most of enemies would drop limbs you could collect & gain certain advantages & disadvantages. Sadly, as you've noticed, I didn't fix all the major problems in the end xd

I added the "end turn" button because on planning stage I was thinking about giving every action a hunger waste, which would result in player thinking twice before moving to a certain direction.

I'm glad that you were able to find something good in this game even in this unplayable state, thanks again c: