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Oh man, I sat maybe an hour or two struggling with the damn fade-to-black canvas stealing mouse input in menu. In the end I found a post online about debugger ->  misc. There it says which widget got the input. Very handy

Sorry to hear about webgl build not working as in editor. I had some issues with 3d navigation until i added lots of margin. Then things hopefully(?) stopped getting stuck everywhere.

Omg I read something about that a while back and then completely blanked on it!  Totally would have helped!