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I was enjoying this game, but it was definitely hard to keep ahead of the fire and still pick up any boxes. I kept pressing down a second time to try to throw them instead of up, so that didn't help.

Ultimately, I enjoyed the Gameboy aesthetic and had a lot of fun, but my game ended when I got to this ladder next to an obstacle. I wasn't able to climb down it, but the fire also wasn't able to reach me. There I stand, forever immortal.

Glad to hear you enjoyed it! But yes, the obstacle generation has a few obvious flaws... That's an interesting note about the controls, I should've have thought about that being more intuitive - thanks for the idea