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Thanks for playing!  The dialogue music was a stylistic choice that we thought was cool but it can definitely get distracting lol, I kept getting distracted with the audio as well.  The clues were hidden around the scene, there are objects you can interact with besides the characters, though even if you found all the clues and talked through every person's dialogue it might not be 100% clear, which was semi-intentional.  It ended up being surprisingly hard to balance the hints between useless and a dead giveaway.


Thanks for letting me know that out can't arrest the barkeep, I must've forgot to link that option, I'll get that fixed soon.