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Very cute graphics. At first it was hard to recognize what tiles were walkable between the walls. The turn based movement was little bit annoying, but other than that I had fun. Is this actually procedurally generated? I assembled the broken mirror and found out what's behind it! :P

Thank you for your feedback! And for completing the level, so I'm not the only one who knows what happens in the end :-D
Now that I see it, I agree that the walls blend a little with the floor, I will come with a different solution to see behind them instead of using transparency. And the level is always the same, only the items and monsters' positions are random each time