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Liked the gameplay change at the end! Nice use of palette limitation and soundtrack!

Had fun building the gear and protecting against the different weapons. Especially when there was no way to protect against both, and had to choose according to my remaining health on each, that was a clever way of applying consequences to the player's previous actions, so that if you built the gear equally, the shielding sequence is less stressful.

Solid entry all around!

Thank you for your feedback!