Interesting concept, needs a bit more work on gameplay and visuals.
The concept of going back in time and clicking this alarm clock and seeing it go forward in time could be really satisfying.
But the game is really held back by how slow it is and its graphics.
The graphics are a bit everywhere, different assets used, and the one you made yourself aren't really great, perhaps if you did all the visuals yourself it would have had a sense of harmony but here it's ruined by the assets pulled from internet.
The game is quite slow, you could argue that it fits well with the theme of time but on a gameplay point of view it really isn't a good idea. There isn't much content for how long everything is.
Not to help with how slow it is, everything is so stating, the stars aren't shimmering, the clock isn't gently floating in space, nothing beside the clock turning.
The music was well picked, giving it all this weird space vibe.
Although i bashed the art there was one good idea in it, the design choice to mix both space and this down to earth UI, papers, handwritting, and the clock.
This mix of things really gives it this feeling that we, a normal person, are peering into the cosmos, beyond time and space. Perhaps this wasn't intended but if it was, congrats, it is a really good idea and fairly well executed !
The critique may be harsh but i tried my best to properly and fairly point all the flaws and good things, it wasn't in mean spirit i hope you can understand.
Also if you have the time would you please rate my game ? It would mean a lot to me.
Thank you!