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(1 edit)

Yes, afaik sadly godot games require shared array buffer support which firefox doesn’t have. I’ll see if there’s anything I can do about it and update this post

Update: It seems that shared array buffer is supported in firefox (https://caniuse.com/sharedarraybuffer). Have you tried updating to the latest version?

my firefox is on the latest version (which at the moment is 109).

but on the website it says that it "Requires cross-origin isolation by having Cross-Origin-Embedder-Policy (COEP) and Cross-Origin-Opener-Policy (COOP) headers set."

As far as I can see firefox fully supports cors and  wasm threads so it should work. This might be a problem on itch.io’s end. I’ll try making a build that doesn’t use any multi threading and see if it makes a difference