I like it! I really like the style it went for! It was just oozing with creativity! I guess the only grip I have with it is there there is not enough indicator as to what items are flammable. It took me awhile I needed to burn that one painting, out of all the other paintings that cannot be burned. Objects like those could really use some burning animations to know what can be burned or not. The chains holding up the crates could also use a indicator that they can be burned and what specific location they can be burned. I found out I can break the chains by accident because 1) the chains are nearly invisible even with light and 2) the hitboxes are very picky and it took me awhile to find the specific spot I can break the chains.
In conclusion, the game really need some additional visual flare and it would be perfect! It was a very fun and inspiring experience!