Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Thank you this is amazing for my game. How did you manage to slow down the sprite animation like that and be smooth? 

Glad you enjoy it! The reason the animation is slow in the program is because it's rendered through a shader. So it actually just renders a new sprite every frame. If you want that same smoothness you probably have to use the shader files themselves in whatever engine you are using, they are available in the source. Otherwise you have to export a high number of frames in a spritesheet, and then loop through those at 60 fps.

(1 edit) (+1)

Thank you very much! Also where can I learn to be master of shaders like you?

Haha, I still have a lot to learn with shaders. In order to get better at them I would say just practice a lot and try to make new stuff with shaders, you'll pick up a lot of tricks along the way. Also thanks for the credits, congrats on making a game!

(+1)

This is where I used your planets and I gave credit:

https://goldspark.itch.io/universe-prime