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Cool to see the process!

The first few backgrounds remind me of the early days of the Pokemon TCG with sets like Jungle and the Base Set featuring the Sugimori artwork on top of a somewhat-edited stock photo.
I think you made a good choice though with the ground textures and can relate to the memories of excavation :) To me, the scenes of nature are good for showcasing the lifestyle of a creature while the ground textures represent more of an unknown excitement to the viewer. It's like an invitation to dig deeper and discover all you can.

Looking forward to the next devlog!

I appreciate it Eric :D Now I wanna make a fake pokemon card of the rejected backgrounds haha. I love the card art on Pokemon cards way too much. 

I agree about the scenes creating a lifestyle, I think if I ever do anything like that for the game I'd probably make the entire scene out of clay myself. Hope your dev adventures are going well, would love to play some more of your games :D

Thank you; looking to get back into dev-work soon!