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(+1)

maybe experiment with a white border around the character or something? Obviously right now it's hard to say for sure, but as the game develops and the scenes end up more filled out with objects and stuff it may get too noisy to see them easily. You could change their colour pallet a little too maybe? Just random ideas, feel free to ignore them haha

Yeah I just tried it out in Unity, character does get a bit lost in the background when moving