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(+1)

Hey TextToGame! 

Firstly, let's get the negative stuff out of the way. If I'm going to be honest with you, I'm just gonna say it. I didn't really have much fun with this game.  The gameplay just wasn't a lot of fun but I do think it's a fantastic start.

Now, with the negativity out of the way, onto the review!

The art was very simple, but it fitted this game nicely. You made good use of the theme which was nice to see. There were very few sound effects in this game, I believe if you had more sound and some music it would have made the experience much more enjoyable :). The sound you hear when you were near an enemy was quite scary, and I loved how I could tell exactly where it was coming from. Thought it was awesome!

While playing this game, I found the controls to be fine. They weren't bad by any means, it worked well. I got a bit confused at first, not knowing what to do. But over time I started to understand. This game was really short, lasting under a minute. I wish the game was a bit longer but it's a game jam game so I don't blame you!

I think there is so much potential in this game. Perhaps while progressing through the level there could be powerups the player could pick up e.g. invisibility, time slow things like that.  Or maybe you could have the ability to take out the enemies? They could be interesting to see.

Overall, I think you did a good job on making the game, but it just wasn't a lot of fun to play. But saying that, I believe this is a fantastic start to what could be an amazing game! Well done, thank you so much for your submission! :D 

- Callan

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You've given me plenty to think about, 

Fun is hard to program, I have to admit. I think next time ill spend a bit more time with games I find in enjoyable before I do  another gamejam, got kind of lost in the forest and forgot the trees y'know?  I think you're onto something with giving the players another way of dealing with the world around them through like power ups or  a similar mechanic. 

I was thinking about expanding this on a more mobile platform, think it could work? 

Good chance you'll be seeing my games in any future night jams you do,  a good indepth review is worth the time it takes to make the game.

I 100% agree with you! Making a game fun is a really hard thing to achieve.