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(+1)

- All mons will have desires like boredom, hunger, etc just that the smart objects will have unique actions.

- The plant was just a possible example of an interaction, like say boredom being low enough they seek out entertainment via getting milked by a plant.

(+2)

Fair enough!  I'm mostly just amused by the concept of mons seeking out favorite things, but I imagine that'd be very complex to implement.

It's still quite impressive what's being done with the AI tree in general. ^_^b

(+2)

Thank you for the kind words!