Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Solid game in the genre of grow your bullets (I just played so many of these in the last LD so I'm sorry if I'm a little numb to the idea..) 

At first I was going to question your use of save files as NFTs and not player data but then I read the sharing aspect. Ok, that is an interesting idea.

Is the money and inventory actually integrated to Metafab? Good job if so.

Also I believe I'm not supposed to be able to infinitely get 10 bullets from my pea plants without doing anything? But maybe this is intended since it is a weak ammo. (Ok looks like I only need 1 mature plant per ammo type) (If this is the case I would like to just be able to skip to night time since there's nothing to do during the day)

Also another minor thing I can shoot while in menus and when clicking out of them. Just a simple thing that when fixed means a lot. 

The corn shooter is SO satisfying. Good job on that. The pea pistol was getting a little annoying. The aiming in this game does seem a little off to me? (I think it's because the aiming is locked to the tiles.. it's a little weird and frustrating when I literally cannot hit an enemy because they're in the inbetween area)
I LOVE the corn shooter shoot sound effect too.

My main concern is with the farming mechanic seemingly being a bit useless if all I have to do is buy a seed and wait for it to grow to get infinite bullets. It just seems like a more tedious version of just buying an upgrade, especially since I usually have nothing to do during the day. The game would be a lot better if I had to actually farm.

(I'm assuming that this is a bug.. but maybe not)

Thank you very much for the detailed review.

It is definitely a bug you encountered getting infinite ammo. My guess is the gameObject hit a null ref when it was disappearing, and you were able to keep collecting. I'm planning on expanding the content, and hiding different fun collectibles in different scenarios, which will have to be gathered by 'farming' save files with different stats on them. I don't know if that makes sense, but you are very gracious to comment kindly on the metafab integration!  Cheers and best of luck!