Unfortunately, I only had time to play one level. But it really was a delight!
The game is quite polished and well executed, making a good impression from the get-go. To be honest, I'm not really into the lowpoly aesthetic in general, but this game is cute and charming enough for me to give it a pass.
As a 3D platformer it's solid. The mechanics are- once again- well executed. The only oddity is the shift to walk slowly; I'm not really sure where that comes into play. The hitboxes on the saw hazards might also have been off, but maybe I just couldn't quite tell where I was standing. That's a bit of a problem, but it's hardly unique to this game; it's an issue with basically every 3D platformer ever.
It really does remind me of some of the early 3D games of the mid-90s to early-2000s. Almost Super Monkey Ball meets Super Mario 64, although maybe those are just the games on my mind at the moment. It doesn't seem to really break any new ground, but maybe it doesn't need to.