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(1 edit)

Thank you for the feedback. It might be, atm I know of one bug that stops you from jumping when near a storage link. (you need to open and close the storage dialog to get around that)

The mechanic is that when you start running low on dust you can no longer shoot and if you then fail to jump out or pick up more dust they will steal/harvest the last of it leaving you stranded and unable to jump out.

I found a few points where a slow or bad server response can cause a soft lock as the controller thinks you have no dust. Fixed those and improved the telegraphing of the out-of-dust state but that will not be up until after the jams voting period.