So cool, I think this is my favorite so far - very compelling design! The game mechanics fit the story so well. I love how you get constantly distracted by checking the suitcase, potentially missing out on what the widow is saying, because the text wanders offscreen. Or vice versa. The first time I wasn't sure if I had won or lost (the April 6th newspaper), so I played again, and this time it was clearly an early game over (screaming widow and arrest).
Narrative Game Jam #5 | SIU's Digital Xpressions Lab » Entries » There's a Dead Man in Your Suitcase