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(5 edits) (+1)

Hey guys, Eirik here!

So using Unity's Sprite Editor and Animation tools, I have Sliced the sprite sheet and created the shark in Unity.

I also added player movement! (WASD)


After that, I added the ability to eat smaller (width) fish! - The tuna fish sprites and animation is created by Zack :^)


And a simple score system based on the size of the eaten fish...


After that I added damage a health system where the player takes damage if they collide with fish bigger than them. :o