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eirikenriquez

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A member registered Feb 02, 2023 · View creator page →

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Many thanks for the support Mathias!

I added chase ai for the fish !!

Smaller fish will now swim away in fear of being eaten :O

While bigger fish will chase the player instead !

Plus i've been working on many things under the hood which will make things easier going forward <|:^)

I made the tuna spawn/despawn depending on proximity of the player !! This was the most difficult thing i've done so far :o

(5 edits)

Hey guys, Eirik here!

So using Unity's Sprite Editor and Animation tools, I have Sliced the sprite sheet and created the shark in Unity.

I also added player movement! (WASD)


After that, I added the ability to eat smaller (width) fish! - The tuna fish sprites and animation is created by Zack :^)


And a simple score system based on the size of the eaten fish...


After that I added damage a health system where the player takes damage if they collide with fish bigger than them. :o