the enemies and upgrade blocks all separate into smaller blocks when destroyed
The separation is not in the mechanics, it's just feedback that tells you whether you die or you get an upgrade and kill an enemy. A BIG BUT, overall, I like your game a lot. It would be great on mobile. I think this is the third game I've seen that uses the ThreeJS extension. My game is also 3D, check it out, it's called Astral Adventure. Astral Adventure by MakePlay (itch.io