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Game Title/URL: Protect the Host

Pitch/Information:  
You are a cell in a stomach of a host whose health has been better days! Host needs your help to fight against the bacteria. 

(dedicated to my friend who had recovered from such an incident and whoever had been through fluctuating moods of life that affects our health)

I'd like feedback on: any feedback is appreciated. If you can think of one aspect you liked and disliked point it out. 

Game State: Incomplete

Planned but not yet Implemented stuff: Come back to this once you play the game as it may make more sense, when you are giving your feedback.

  • Win state is currently limited to healing the wounds but I would like to make it so that you need to eliminate all the bacteria and heal the wounds.
  • Bacteria spawn rate needs to be higher at first
  • Bacteria  and the Healing cell spawn rates need to be slowing down as the wounds are healed 
    • this is to simulate the recovery 
    • and also to give chance to eliminate all bacteria once wounds are healed
  • Redraw the player cell sprite/animations
  • music / sound is lacking


Thank you!

(+1)

The idea is very cool, with a great visual identity ! The only small issue I had was a Healing Cell being stuck at the bottom of the map

I think you could add some particle effects when eliminating bacterias or healing wounds, it would make the gameplay even more satisfaying

Thanks for checking it out!

Will definitely try adding Particle effects! 

Regarding the stuck cell at the bottom of the map:

I have had intentions to expand the playable area but haven’t had a chance to go back to! Will have another go at the map design once I have last core element to the win condition.