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(1 edit) (+1)

Oh i know, You play as a passenger who wakes up on a seemingly deserted subway train, but as you explore the carriages, you realize that the train is stuck in a time loop, reliving the same journey over and over. The other passengers are all asleep and they don't seem to notice that anything is wrong. However, every time the train reaches its destination, strange things start to happen and the passengers start to behave abnormally. It's up to you to figure out what's going on and find a way to break the time loop before it's too late.

Btw, good environment:)

It is difficult to make a puzzle with sleepy people and there is little space in the subway to put puzzles, but i like the loop idea



I changed the seats and lighting, I think the green light was not so scary

Well then if your going for an adventure, sneaky kind of horror experience rather than messing around with puzzles, its always good to leave some areas with triggers activating some kind of event like a jump scare or add some little things that the player can interact with like flashlight(it can be turned on and of), some sort of button that can be used to open doors, or pickups (locks or a password pad) things the player can read like papers on the ground. i am not a horror game guide guru or anything i also just started making my first horror game, any ways good luck :) 

I will definitely do full of  jump scares, like some scary faces behind the window, and recently learn how to make a password 

Thank you and I will be happy to let me know when your game is published 

ill be sure to tell you :)