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BoneScab

70
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5
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A member registered May 05, 2021 · View creator page →

Creator of

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Unfortunately I don't have the project files any more. but I'm working on a horror game that will come out in a few weeks, It wont have Mario characters but...

Yup!, it gets boring very quickly I can defiantly sense some improvements to be made and thanks, your feedback was very helpful :)

Thank man!, I will look more into marketing and learn to promote my game. those links were very helpful.

This game is among top horror games in itch.io, can I ask how did you market your game?, and gathered an audience, cuz I wanna make a horror game but I don't seem to get the idea of getting downloads or clout. I thought might just ask a successful person to gather information for my game.

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Add this, if you get to a certain amount of score in the game, you enter a boss fight

!!!

Yo this environment art thing be lookin kinda cool not gonna lie 

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Well, i guess  Everyone has their own taste, id love to recommend few games that matches your desire: 1. "baby panda house cleaning" 2. "Barbie doll dress up online" 3. "douchebag simulator"

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You didn't play bdw!?

The game is "Garry's Mod" there are countless Remakes floating around on itch.io, I'm sure you can make it, probably better then this one.

Good!

To fix the itch.io problem with changing the Visibility parameter to public, try clearing your browser cache and cookies or using a different browser/device. If that doesn't work, contact itch.io's support team for assistance.

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If you're getting an HTTP error 403 while trying to access a file for your UE4 HTML5 game, it means that the server has denied your request to get to the file. There are a few reasons this could be happening, like the file having the wrong permissions, or there being an issue with the server's settings.

To fix it, you can try checking the file permissions to make sure you have the right access to it, and also double-checking the URL to make sure there aren't any typos. By doing these things, you should be able to get past the error and access your game's files on the server.

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You made a master piece!, I can imagine how long and hard it took because I've made my attempt to make a Garry's mod remake too. Wanna waste more time? here, https://bonescab.itch.io/goofy-mod 

Noice

ill be sure to tell you :)

Well then if your going for an adventure, sneaky kind of horror experience rather than messing around with puzzles, its always good to leave some areas with triggers activating some kind of event like a jump scare or add some little things that the player can interact with like flashlight(it can be turned on and of), some sort of button that can be used to open doors, or pickups (locks or a password pad) things the player can read like papers on the ground. i am not a horror game guide guru or anything i also just started making my first horror game, any ways good luck :) 

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Oh i know, You play as a passenger who wakes up on a seemingly deserted subway train, but as you explore the carriages, you realize that the train is stuck in a time loop, reliving the same journey over and over. The other passengers are all asleep and they don't seem to notice that anything is wrong. However, every time the train reaches its destination, strange things start to happen and the passengers start to behave abnormally. It's up to you to figure out what's going on and find a way to break the time loop before it's too late.

Btw, good environment:)

Unfortunately, I am not able to be contacted on Facebook as I am just a user on itch.io. If you have any questions or comments related to my page, please feel free to leave a message here:).

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Glad you enjoyed the "I'm not having fun" part, it's always nice to know that my game is so addictive it makes players question their own enjoyment!. My mistake i made the mouse sensitivity too low and, no your not stupid i didn't add a setting for it. As for the mouse sensitivity issue, ill make sure to add a "big table" mode for players like yourself :). Keep an eye out for updates and thanks for playing!

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Hi, i made a Garry's Mod Remake that will have you laughing, crying, and questioning why you ever liked the original. But don't be fooled by its comical, terrible exterior, this game also has some surprising good features that will keep you hooked for about 2.5 minutes. With new twists and mechanics added to the gameplay, Goofy Mod will have you wanting to play the original again, but also wanting to keep playing Goofy Mod. So take some of yours precis time and join in on the fun, and see if you can make it through Goofy Mod without pulling your hair out, but also without wanting to stop playing. https://bonescab.itch.io/goofy-mod


Wow, thank you for the QBASIC64 tip! I'll definitely have to check it out. I love the 80s too, it's the era of neon colors, big hair, and even bigger computers. And thanks for sharing the circle formula, I'll be sure to use it to draw circles in my next project or somthin. And don't worry, I'm always having a blast with programming, it's like a never-ending game of Tetris for my brain.

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Looks like the Kyles better watch out, they might just break the sound barrier with their speedy hearts! The Road Runner,  he's got some competition! And don't worry, there'll be plenty of horror to keep things interesting. Toot toot! X )

Don't worry, we'll keep the Kyles' hearts racing faster than a marathon runner on Red Bull :)

Well, looks like I got the name wrong but the horror genre muncher part spot on. My bad Krisse, my bad. But don't worry, I'll make sure to keep the scares coming for you. And for Kyle, whoever that is <3

We're all in the same boat as programmers! And who knows, maybe one day I'll be able to create my own QBasic masterpiece with the help of some internet formulas and a little bit of magic. Keep up the good work!

thank you:)

Wow, brother Saleh, you sure have some big plans for your first PC game! A puzzle game based on breaking colored bricks in the Middle East, with a catchy name like REDY GO. I can already tell it's going to be addictive with all the graphics, sounds, and levels you're planning to include. It's great to hear that you're putting so much effort into making it a success, and I'm sure it will inspire other developers in the region. And at only 16 years old, you're already making a name for yourself as a developer. Keep up the great work and I wish you all the best with your game development. And don't worry about the price, Insha'Allah it will be worth every penny.  Oh and by the way, i am from Pakistan and 15 years old, Allah tabarak lak.

Wow, that sounds like quite the impressive animation you've created in QBasic 64! I'm glad you're a fan of the language. I'm sure it will be a hit on your YouTube channel. You must have spent countless hours staring at lines of code to create such a masterpiece Keep up the great work!

Wishing all the game developers on itch.io a year filled with endless bugs, crashes, and user complaints. May your code be forever spaghetti-like and your playtesters feedback be as useful as a broken joystick. Happy New Year!

Hey Rhys, I'm BoneScab and I'm a 15 year old professional couch potato and amateur video game player :). My skills include being able to hold a controller and occasionally pressing the right buttons by accident. I'm really looking forward to trying out the games you develop, especially if they include a button for pizza delivery. Can't wait to chat more about games and your other hobbies, especially the black metal band thing, never heard of that before!

Thanks for the support, Kyle! I'll make sure to keep the scares coming for you, horror genre muncher ;)

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Don't know how to draw? No problem. Can't create 3D assets or rig? Meh, not essential. Just bring characters to life and make them emote. Easy peasy

Thanks :)

you want to get your game featured on itch.io? Well, you're in luck! All you have to do is make sure your game has clear tags, categories, and a visually appealing cover image. Then, reach out to itch.io support or the community team to see if they're interested in featuring your game. And don't forget to share your game on social media and other online communities to build buzz. Oh, and if all else fails, you could try offering a special promotion or sale to encourage players to check out your game on itch.io