I enjoyed the overall presentation, the concept is also unique.
After buying all of the upgrades (im assuming I did), i was pretty much soft locked at the campfire with an empty menu. The typing for each spell was a bit unintuitive - which perhaps was by design. The animation and effects were nice! I liked the fact that there were unique resistances and status effects.
Personally, I think I'd like a system like this to be turned based vs real time. The combat reminds me a bit of Xenogears with the different button inputs chaining into unique moves.
Good work!