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I like the visual style of this game. Good work!
For me this was also just run to the exit and avoid the guards.
How do you hide from the guards?

It’s a known bug! :) I need to fix the state machine and timers. There collision detection isn’t quite right. In my design doc, here are the states the guards can be in … they do perform this way, but the pacing is just to fast. Sometimes the detection just glitches out. :D