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Sneaker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #2 | 4.278 | 4.429 |
Visuals | #5 | 3.450 | 3.571 |
Overall | #6 | 3.174 | 3.286 |
How much do you enjoy the game overall? | #7 | 2.898 | 3.000 |
Audio | #9 | 2.484 | 2.571 |
Gameplay | #12 | 2.760 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 Hours on planning, 10 hours to create all the assets from scratch while learning godot
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Comments
The visuals and audio for this game were really good!, I think there was a bug where I could get past the guards without losing but im not sure! Either way great work!
The footprint are a great idea! Love the visuals. Great job
I thought seeing just the footprints was really funny and a clever way to represent the player and enemies! Seems you can kind of just run past the guards?
I like the visual style of this game. Good work!
For me this was also just run to the exit and avoid the guards.
How do you hide from the guards?
It’s a known bug! :) I need to fix the state machine and timers. There collision detection isn’t quite right. In my design doc, here are the states the guards can be in … they do perform this way, but the pacing is just to fast. Sometimes the detection just glitches out. :D
Wow, great idea for this theme ! I love the art with plan and foot print, neat
I love the idea of replacing characters with just footprints and building with it's plan. Really nice and stylish.
For me it was more of an action run but stealth. I haven't got the feeling that I can hide from securities. Instead I just run screaming through the whole building xD
I wanted to make it more stealthy, but i was having trouble with the different states the guards could be in. I took out the ability to stop, and let the guards walk by you - even though you can some times can walk right by them :) Thank you for the feedback, I want to come back to this. I have learned that this genre of games needs a lot of play testing and balancing to get it right.
Another great concept for the theme!
I did break the collisions, which made me completely undetectable. (bug)
For me, it can be further improved by altering the audio component of the game.