What I liked:
- I really like the idea of having a platformer that uses a mouse to move objects around the screen for platforming puzzles. It's very creative and if executed well could make for a very unique game
- The art style is nice and clean
What could be improved:
- It seemed very buggy to me. I couldnt get past the first room because it seemed like I should be able to stand on the box to avoid the spike, but I died anyways
- The controls should allow you to do all the movement you need with one hand, and all the crate movement with the other. Having to switch my hand back and forth from the mouse added a layer of physical dexterity that felt tedious
- The top part of the tutorial was cut off, so it took me a while to figure out that when I die I lose my speed