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(+7)

Well, I don't want to be THAT person, but i kinda also want to get it off my chest.

First, thanks to all of you in the team willing to still work on this project and carry it forward! As much as I loved P3 and wanted to try the next installments of the game, the lack of a female protagonist was a bit disappointing. I love the character dynamics in the P3 series, and I'm kind of sad they dropped the F!MC going forward. So seeing this game in a otome format really brings me back to memories and feelings of "What if..." had the game followed still with f!MC. You guys are champs!

I also want to thank Catherine for bringing life to a lot of games I followed and had the pleasure of playing: The hero academia, this persona 5, and the Genshin Impact one :) Your writing is wonderful and engaging, and I'm sad to see you also lost motivation for this one too....

Which brings me to the one thing I said at the start, this is not hate, but a perspective as a player and reader: This is your second time kinda dropping a game, first was with My hero academia, which was for the same reason as this one, you lost motivation for that one too, and maybe bc the scope was also a lot bigger. And honestly that's totally valid too, but...

I feel like at this point this may be a theme, and as a reader and someone engaging with those stories, it can be a bit frustrating. I would say that going forward it would be better if you considered really, really well if this is something I'm truly passionate about and can keep up the responsibility of. Two for me is a bit too many, and it does bring to the table, that if you have any future projects which are long term, "can I trust this creator to stick with it this time?"

This is not with bad intent, and I'm not trying to impose on you, I'm just trying to bring my concerns to the table, and you can consider them if you want, or totally ignore me, that's fine too.

I don't know if how i phrased this can come across as harsh or impolite, which is not my intention. I'm just a really socially awkward individual who doesn't really interact much, even inside the fandoms i follow, so if anyone gets hurt by something i said here, i deeply apologize.

Lastly, I hope everyone stays healthy and well, and best of wishes in future projects and for anyone taking the programming job on!

(+5)

I get the frustration, I really do. I too am a reader and at foremost a player. I too have my experience of getting disappointed in canceled projects - and not just for free projects too. I've had my share of pledging for PAID projects and in the end, they got canceled.

You do have the right to be frustrated.

But I'm sorry to say that you don't have the right to tell someone not to do a project unless they can finish them, especially if they're doing it for free.

I have my own life and interests, and they will change. Can you predict how long you can stay interested in one fandom/series? You can't. And I think personally I was in the P5 fandom for quite long compared to others. Including project planning and setting things up, I worked on this game for a full one year in the background before the very first devlog in my free time. If you add the time after that that I spent, it adds up to almost two years. A lot of things change in two years.

I am but a simple human being trying to find a creative outlet and wanting to share my passions about something, as fleeting as it may look for some people. And I'm not even asking for any remunerations whatsoever for the free time I willingly put into it. I am not a content machine. You can call me unprofessional if you'd like - I am not a professional developer afterall. If you don't like my style as a creator and can't 'trust' me then feel free to find others.

(+2)(-1)

Nah, the person you're responding to is right. What you're not considering is that even despite the fact that this isn't a job, you're still working with other people - other people who are clearly still eager to work on this. You're letting them down too, and if the only update we've gotten about this in over a year is you saying 'yeah, I don't care anymore lol', I can't imagine how they must be feeling, tbh. I'm sure they're cool with it to your face, because what can they do? But I know my ass would be chapped if the leader of a project I'd put years of work into suddenly let me know the whole thing was being scrapped because they 'didn't care about it anymore'.

Just because this is not a full-time job does not mean your actions can't be unprofessional, because professionalism exists outside of a paid career. You've made a paper trail of unreliability within your fandom work with both your coworkers and your fans. That is something that can happen despite this - and your other works - being free fanmade projects. That isn't hard to understand. 

Either don't blindly expect other people's undying support even when you can't keep a project you know is going to expend a lot of time and a lot of effort going, or stop working on long-haul fandom-specific projects altogether. It's really that simple. You can't have your cake and eat it too.

(+2)

Don't tell others what to do. As a game creator, they have the right to make whatever they like. If others don't like it, then they can feel free to not play it, not engage with it, and not support it. 

(+1)

how is me looking for a coder to replace me equates to "yeah i don't care anymore lol"? and i think you shouldn't put words into people's mouths. my "coworkers" (i hate that term because it implies that they're doing this as a job, which they are not) are free to quit anytime and i would not hold them responsible. regarding them 'putting years into work for a project' - i'm sorry to say this but most of the work was done by me. i started the game from scratch, alone. i'm the one who coded the whole entirety of the game. i'm the one who wrote two completed routes so far. i'm the one who manages the itch.io page. you want to talk about "wasted effort"? i'm the one whose efforts are most "wasted" most by  quitting this project.

"paper trail of unreliability within your fandom work" ah yes, because fandom work is supposed to be a full time thing, because once you get into a fandom you can't leave it until you finish all your wips and projects. of course. /s

you're basically saying if you crochet socks for a hobby and have been giving them out to people for free, you're not allowed to stop and start exploring other items to crochet. do you realize how ridiculous that sounds? that's because it is, and that's the base of your argument, which is flabbergasting to me. you enjoyed the content for free, sweetie. take it or leave it.

i never expect people's undying support on my projects. i never begged for it, never asked any compensations whatsoever. if you don't want to play unfinished games then don't. it's really that simple.

feel free to unfollow if you do not agree. i don't think i will ever change my mind about this. i've been a content creator for years and i stand by my belief that creators do not owe you shit when you're given things for no cost, at the cost of their free time.

have a good day.

(1 edit) (+1)

Hey, I just want to say that as a female myself at first I wasn't too motivated to play P4 and P5, but was hooked once I got my hands on them. P3 is still my favorite game for obvious reasons, but the story, characters are done well, especially the social life sim elements that no other game series comes even close. It's just that right now, male audience still dominates video games so they aren't sure if enough females will want to play to be worth the additional investment. Akechi has become one of my most favorite characters from anything ever, and really I do feel sad that the game won't let you romance him, but the game overall is still a gem that made me feel many emotions. I think it's such a pity to miss out on.