Whilst the gameplay is a little simplistic, I still really enjoyed playing the game. In particular, the individual pieces of art were well made and the generation was particular well done - the odd shaped rooms and patches of ground instead of a random smattering of each.
I also liked that despite the world being tile-based, you went with a nice feeling slidey movement. Normally that's a recipe for missing hallways from misalignment, but it worked well here!