Music and background sfx choice is very atmospheric, loved it. Visuals are also pleasant and pretty inspiring :>
In terms of gameplay - feels tense and exciting enough to keep player's attention in! However, enemies behaviour patterns are a bit too... Unpredictable? For example, there were two times in a row when I used TVs and was teleported straight into the orange ghost ;D
It would be cool to work on their paths - look into Pacman's ghosts, for example.
Wanted a bit more juice - maybe some sound or particles upon picking an item, same for getting caught. Otherwise, bouncy and pleasant enough, great job)