Not sure if it just scaled wrong on my screen but the camera was really close to the frog to the point where I couldn't really see where I was jumping to
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I like the use of a tongue as the main attack, the cuteness of the main character, and the use of flies instead of coins. As well as the general vibe of the game being nice and wholesome. Plot wise you could make a full game about trying to find your way home as a frog so I think that's a good idea as well. Honestly wasn't trying to be rude with the first comment about the camera- it's a small thing but it makes a lot of portions of the game unnecessarily hard when you cant see where you're jumping to