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Thank you!  JDEV and I both admit the car controls are a bit too loose.  Originally the driving was going to be a mini game about feeling out of control (since it's apparently a common dream type for people).   The car was fun though, and making a transition between car and 2d platformer (the other mini game types were going to use 2d platforming controls) became the goal.  

I'm really glad you enjoyed it overall, and JDEV has been talking a lot about tweaking the car controls after the voting period is over.