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(+1)

The concept of platforms switching per jump felt novel. This did lead to deaths that were frustrating or amusing at times. I'm not a fan of the music used, but it does mesh well with the game's difficulty and the art style. 

I liked the forest and bramble aesthetic of the levels. The art style could have been a little brighter or more contrast could have been given between the ground and the background - it started to strain my eyes by the third level when trying to look for platforms to jump onto.

Having a par score and time would be helpful so that the player knows how far off they are/were when trying to improve their rating.

A challenging platformer.

Thanks for the feedback!  The contrast was definitely an issue I wanted to fix.  I appreciate you taking the time to play and critique!  I didn't know what to expect for my first game jam (and first game...)  :)