The concept of platforms switching per jump felt novel. This did lead to deaths that were frustrating or amusing at times. I'm not a fan of the music used, but it does mesh well with the game's difficulty and the art style.
I liked the forest and bramble aesthetic of the levels. The art style could have been a little brighter or more contrast could have been given between the ground and the background - it started to strain my eyes by the third level when trying to look for platforms to jump onto.
Having a par score and time would be helpful so that the player knows how far off they are/were when trying to improve their rating.
A challenging platformer.