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Thank you! Its pretty hard to convey what makes the game unique in such a short timeframe. The trailer itself is essentially a pitch to a potential player. You can’t exactly advertise how enticing your story is without coming off as pretentious, plus everyone’s tastes are different. While I would love to add in more of the overworld exploration (I originally added a scene of getting the first contract), it didn’t flow well and felt out of place with the rest of the trailer. I’m also not sure if I would mention the fact that there’s a walkthrough in the trailer, however, there is a link to a pdf of it on the page.

However, you have given me an idea of making other trailers that focus on other aspects of the game. Now that I’ve gotten my feet wet with editing, it would be refreshing to work on a project for the game outside drawing, writing, and scripting scenes. I’d like to make another trailer which focuses more on the RPG gameplay side of it.

It’s crazy to me that you associate RPG Maker default sounds with my game! I often feel the same when I see gameplay from other games, but that’s only because I have spent hundreds of hours listening to the sounds over and over again. Still, that’s high praise, so I’m glad I was able to achieve that!

I'm glad you could use some feedback from the post!
Maybe your audio design just clicked with me specifically - I like to hear "repetitive" sounds in games for things that "fit" that sound. Most Indy game devs are just learning where to put certain fx and/or music - but more often than not (from my experience) it varies from scene to scene or it doesn't really vibe with the sound in that particular use case. Your areas are distinct, spells have certain fx - and actions as well. It creates a consistent atmosphere, animations/sounds/whatever don't just change without cause. For me It just works, it fits and all these sounds combined make up a more or less unique soundscape of CV - within the limits of using royalty-free material ofc. But yeah, maybe it is just me, if it sounds so outlandish to you =)

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No, its not outlandish at all. It was very much taken as a compliment.